AI Toolbox
A curated collection of 971 free cutting edge AI papers with code and tools for text, image, video, 3D and audio generation and manipulation.
HyperHuman is a text-to-image model that focuses on generating hyper-realistic human images from text prompts and a pose image. The results are pretty impressive and the model is able to generate images in different styles and up to a resolution of 1024x1024.
MotionDirector is a method that can train text-to-video diffusion models to generate videos with the desired motions from a reference video.
ScaleCrafter can generate ultra-high-resolution images up to 4096x4096 and videos at 2048x1152 using pre-trained diffusion models. It reduces problems like object repetition and allows for custom aspect ratios, achieving excellent texture detail.
Uni-paint can perform image inpainting using different methods like text, strokes, and examples. It uses a pretrained Stable Diffusion model, allowing it to adapt to new images without extra training.
SadTalker can generate talking head videos from a single image and audio. It creates realistic head movements and expressions by linking audio to 3D motion, improving video quality and coherence.
FLATTEN can improve the visual flow of edited videos by using optical flow in diffusion models. This method enhances the consistency of video frames without needing extra training.
Latent Consistency Models can generate high-resolution images in just 2-4 steps, making text-to-image generation much faster than traditional methods. They require only 32 A100 GPU hours for training on a 768x768 resolution, which is efficient for high-quality results.
DREAM can reconstruct images seen by a person from their brain activity using an fMRI-to-image method. It decodes important details like color and depth, and it performs better than other models in keeping the appearance and structure consistent.
HumanNorm is a novel approach for high-quality and realistic 3D human generation by leveraging normal maps which enhances the 2D perception of 3D geometry. The results are quite impressive and comparable with PS3 games.
Ground-A-Video can edit multiple attributes of a video using pre-trained text-to-image models without any training. It maintains consistency across frames and accurately preserves non-target areas, making it more effective than other editing methods.
DA-CLIP is a method that can be used to restore images. Apart from inpainting, the method is able to restore images by dehazing, deblurring, denoising, derainining and desnowing them as well as removing unwanted shadows and raindrops or enhance lighting on low-light images.
PIXART-α can generate high-quality images at a resolution of up to 1024px. It reduces training time to 10.8% of Stable Diffusion v1.5, costing about $26,000 and emitting 90% less CO2.
LLM-grounded Video Diffusion Models can generate realistic videos from complex text prompts. They first create dynamic scene layouts with a large language model, which helps guide the video creation process, resulting in better accuracy for object movements and actions.
DreamGaussian can generate high-quality textured meshes from a single-view image in just 2 minutes. It uses a 3D Gaussian Splatting model for fast mesh extraction and texture refinement.
AnimeInbet is a method that is able to generate inbetween frames for cartoon line drawings. Seeing this, we’ll hopefully be blessed with higher framerate animes in the near future.
Diverse and Aligned Audio-to-Video Generation via Text-to-Video Model Adaptation can generate diverse and realistic videos that match natural audio samples. It uses a lightweight adaptor network to improve alignment and visual quality compared to other methods.
Show-1 can generate high-quality videos with accurate text-video alignment. It uses only 15G of GPU memory during inference, which is much less than the 72G needed by traditional models.
PGDiff can restore and colorize faces from low-quality images by using details from high-quality images. It effectively fixes issues like scratches and blurriness.
Generative Repainting can paint 3D assets using text prompts. It uses pretrained 2D diffusion models and 3D neural radiance fields to create high-quality textures for various 3D shapes.
TECA can generate realistic 3D avatars from text descriptions. It combines traditional 3D meshes for faces and bodies with neural radiance fields (NeRF) for hair and clothing, allowing for high-quality, editable avatars and easy feature transfer between them.