Video AI Tools
Free video AI tools for editing, generating animations, and analyzing footage, perfect for filmmakers and content creators seeking efficiency.
Speaking about video, more research is being conducted on motion control. Peekaboo allows to control the position, size and trajectory of an object very precisely through bounding boxes.
Ctrl-Adapter is a new framework that can be used to add diverse controls to any image or video diffusion model, enabling things like video control with sparse frames, multi-condition control, and video editing.
Sparse Global Matching for Video Frame Interpolation with Large Motion can handle large motion in video frame interpolation by using a sparse global matching approach.
CameraCtrl can control camera angles and movements in text-to-video generation. It improves video storytelling by adding a camera module to existing video diffusion models, making it easier to create dynamic scenes from text and camera inputs.
EDTalk can create talking face videos with control over mouth shapes, head poses, and emotions. It uses an Efficient Disentanglement framework to enhance realism by manipulating facial movements through three separate areas.
Motion Inversion can be used to customize the motion of videos by matching the motion of a different video.
DSTA is a method for video-based human pose estimation which is able to directly map input to output joint coordinates.
TRAM can reconstruct human motion and camera movement from videos in dynamic settings. It reduces global motion errors by 60% and uses a video transformer model to accurately track body motion.
TRIP is a new approach to image-to-video generation with better temporal coherence.
Spectral Motion Alignment is a framework that can capture complex and long-range motion patterns within videos and transfer them to video-to-video frameworks like MotionDirector, VMC, Tune-A-Video, and ControlVideo.
StreamingT2V enables long text-to-video generations featuring rich motion dynamics without any stagnation. It ensures temporal consistency throughout the video, aligns closely with the descriptive text, and maintains high frame-level image quality. Videos can be up to 1200 frames, spanning 2 minutes, and can be extended for even longer durations.
AnyV2V can edit videos using prompt-based editing and style transfer without fine-tuning. It modifies the first frame of a video and generates the edited video while keeping high visual quality.
FRESCO combines ControlNet with Ebsynth for zero-shot video translation that focuses on preserving the spatial and temporal consistency of the input frames.
AnimateDiff-Lightning can generate videos over ten times faster than AnimateDiff. It uses progressive adversarial diffusion distillation to combine multiple diffusion models into one motion module, improving style compatibility and achieving top performance in few-step video generation.
DragAnything can control the motion of any object in videos by letting users draw trajectory lines. It allows for separate motion control of multiple objects, including backgrounds.
VideoElevator is a training-free and plug-and-play method that can be used to enhance temporal consistency and add more photo-realistic details of text-to-video models by using text-to-image models.
UniCtrl can improve the quality and consistency of videos made by text-to-video models. It enhances how frames connect and move together without needing extra training, making videos look better and more diverse in motion.
Magic-Me can generate identity-specific videos from a few reference images while keeping the person’s features clear.
ConsistI2V is an image-to-video method with enhanced visual consistency. Compared to other methods, this one is able to better maintain the subject, background, and style from the first frame, as well as ensure a fluid and logical progression while supporting long video generation as well as camera motion control.
Direct-a-Video can individually or jointly control camera movement and object motion in text-to-video generations. This means you can generate a video and tell the model to move the camera from left to right, zoom in or out and move objects around in the scene.